Create a Radio App Icon Using Adobe Illustrator – Tuts+ Premium Tutorial

May 10th, 2012No Comments


In this Tuts+ Premium tutorial, you’ll be provided with examples wood and fabric texture creation techniques. Also we will learn how to render the light play on the objects with the help of the Opacity Mask, Blend Tool and Art Brushes. Studying this tutorial step-by-step, you’ll get to know all the secrets of the professional icon design creation. If you are looking to take your skills to the next level then Log in or Join Now to get started!

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Which Tuts+ Site Should We Launch Next?

May 10th, 2012No Comments


We’re planning our next few Tuts+ sites, and would love your opinion and advice on which topics you think we should cover next! We’d be really grateful if you could take a minute to answer our quick poll and share your thoughts…

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Workshop: Creative T-shirt Project, Round 2

May 9th, 2012No Comments


Vectortuts+ loves Illustration and discovering new talent, so today we are proud to be showcasing Round 2 of the Vectortuts+ Creative T-shirt Project. The best thing is, you can be a part of it! Find out how to get involved, at the jump.

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Interview with Von Glitschka

May 9th, 2012No Comments


Our guest today is a famous designer Von Glitschka. Von is also famous because of his books, which are devoted to vector graphics. “The best way to improve your design as a creative is to improve your drawing skills. The more you do it, the better you get” – he says. Learn more about Von, his books and illustrations after the jump.

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Quick Tip: How to Create a Bullet Hole in Five Steps

May 8th, 2012No Comments


You know those joke bullet hole decals you see on cars? Well, it’s super easy to make one in Illustrator in just five steps. Follow along with this Quick Tip to find out how.

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How To Create a Vector, Wooden Axe

May 8th, 2012No Comments


In this tutorial you will learn how to vector an execution axe from a reference. Discover essential techniques that you need as a vector artist, such as creating different types of shadows, specular and non-specular highlights, bitmap textures for surfaces, gradients for metals, and more. Let’s get started.

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